The Product Owner Iteration – limit your WIP
As the teams are having 2 week iterations to build solutions to problems, the Product Owner has 2 week iterations as well to produce just enough new detailed input for his/her team as the team can handle within a single iteration. The rest is all about communication, collaboration and transparency towards the results and planning […]
The Key Difference of Innovation vs Business As Usual
In times of economic crisis it is important for organizations to optimize their effectiveness in order to survive. In many cases, people jump to cost optimization, only looking at their bottom line. And there is nothing wrong with that, as long as you don’t forget the role of the customers and end-users. In many cases […]
Value Stream Mapping
First time I taught about Value Stream Mapping was back in 2008 internally, beginning 2009 publicly. First time I tried it was somewhere in 2006 if I am not mistaken. In the mean time I have used it a lot more in a lot of different scenario’s, unfortunaly not ever having a complete value chain in the […]
Innovation Games for Process Optimization
First time I have been using Innovation Games was about 6 years ago for product innovation and in the mean time I have been experimenting with different games for different purposes but always in the atmosphere of product design & implementation with and without customers, with and without end users… different settings, different games but […]